Next Starfall Tactics update, as it was previously announced, is dedicated to the MMO part of the game. And in this article we are telling you about two important things: Regions for the Galaxy Map and Strategic Resources.
Galaxy Map: Regions
Galaxy in Starfall Tactics is a huge and dangerous place where you can meet pirates, enemies and hostile factions - and there are no really safe zones in this space.
At least, there was none in all tests: now we come back to the concept of the Galaxy divided into several huge zones as the time has finally come to make it real and there are some things on the way to the game which require its realization. For example, quests and tutorial missions require a set of safe zones or at least some fixed objects which will remain under control of your faction or neutral, while each faction also should have a minimum unconquerable zone to survive even under high pressure.
Galaxy Map - screenshot from one of the latest tests.
And here comes our planned feature - space regions. There will be two main regions: Inner Region and Outer Region, and, additionally, special Home Regions which are located inside Inner Region:
It's not yet fully implemented - but you can see the concept on one of the game arts:
Note that some features is an object to change or adjust. Also, we are always grateful to all feedback and suggestions you make - so don't hesitate to let us know what you think about it and take a chance to make a contribution to further development of the Starfall Tactics Galaxy Conquest mode ;)
In previous articles we talked about new resources which you will soon find in the game. However, not all of them will appear in the game due to some changes in our resource system: it appeared that our approach was way too complex for the MMO game - among all, it is hard for players to control it as the whole system requires a very high cooperation level between Commanders. So, we decided to keep Houses away from controlling colonies and now everything works almost as it did - except of we tuned it a little, added new features (to be announced in the next news article) and created new resources, including a new type - strategic resources.
Strategic resources, as we already mentioned, can be found only in Inner Regions. Here is everything you should know about them:
In General, there are four resource types: Strategic Resources we've just talked about, Basic Resources which are produced by planets - used to keep all infrastructure functional; Goods produced by planets and used for trading, Rare Resources you can only mine or find by yourself and use for constructing ships.
This way the whole system functions better, it's much easier to understand and one House can no more ruin the whole system. Of course there is still a chance that we will change it later for the best - and here, again, we will need you help during the next test to check it properly ;)
A well-known Eclipse missile ship and a great support unit, Eureka deserves some fresh design now: as it was made too long ago, it differs in many ways from other ships. So, in a short pause between creating cool stuff for the MMO mode, we took time to give a new life for this ship.
Eureka is a unique ship which can be used as a cheap and fast assault rocket ship, or, with a help of another modification - a great support able to carry Repair Complex.
All layouts remain unchanged.
Stay tuned and be sure to check news next week! ;)